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    Mathematics for 3D Game Programming Computer Graphics - 图书

    2001
    导演:Eric Lengyel
    Mathematics for 3D Game Programming Computer Graphics
    图书

    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition》
    图书

    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition - 图书

    导演:Eric Lengyel
    This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. "Mathematics For 3D Game Programming And Computer Graphics, Third Edition" is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. The book begins at a fairly basic level, covering are...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, 3rd Edition》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
    图书

    3D Graphics for Game Programming - 图书

    导演:JungHyun Han
    Designed for advanced undergraduate and beginning graduate courses, 3D Graphics for Game Programming presents must-know information for success in interactive graphics. Assuming a minimal prerequisite understanding of vectors and matrices, it also provides sufficient mathematical background for game developers to combine their previous experience in graphics API and shader prog...(展开全部)
    3D Graphics for Game Programming
    搜索《3D Graphics for Game Programming》
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    Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition - 图书

    2003
    导演:Eric Lengyel
    This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and t...(展开全部)
    Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition
    搜索《Mathematics for 3D Game Programming and Computer Graphics, Second Edition: Second Edition》
    图书

    3D Computer Graphics - 图书

    1999
    导演:Alan Watt
    This book provides students with a knowledge of complex and emerging topics in the field of Computer Graphics, including advances in rendering and new material on animation. It will enable the reader to master the fundamentals of 3D computer graphics as well as acting as a complete resource for anyone interested in 3D modelling. It provides detailed coverage of both realistic a...(展开全部)
    3D Computer Graphics
    搜索《3D Computer Graphics》
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    Computer Graphics: Programming in OpenGL for Visual Communication - 图书

    2006
    导演:Steve Cunningham
    For introductory courses in Computer Graphics. The importance of computer graphics is spreading beyond the computer science discipline and graphics experts. This new introduction to computer graphics is perfect for any school that does not focus strictly on developing graduate students in the field. Unlike "algorithms and techniques" texts, it offers a good introduction to grap...(展开全部)
    Computer Graphics: Programming in OpenGL for Visual Communication
    搜索《Computer Graphics: Programming in OpenGL for Visual Communication》
    图书

    Computer Graphics: Programming in OpenGL for Visual Communication - 图书

    2006
    导演:Steve Cunningham
    For introductory courses in Computer Graphics. The importance of computer graphics is spreading beyond the computer science discipline and graphics experts. This new introduction to computer graphics is perfect for any school that does not focus strictly on developing graduate students in the field. Unlike "algorithms and techniques" texts, it offers a good introduction to grap...(展开全部)
    Computer Graphics: Programming in OpenGL for Visual Communication
    搜索《Computer Graphics: Programming in OpenGL for Visual Communication》
    图书

    Foundations of 3D Computer Graphics - 图书

    导演:Steven J·Gortler
    Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes jaw-dropping computer generated special effects. This book explains the fundamental concepts of 3D computer graphics. It introduce...(展开全部)
    Foundations of 3D Computer Graphics
    搜索《Foundations of 3D Computer Graphics》
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